Category: Smart Glass

Page 1 of 2 1 2

Corning Precision Glass TGV semiconductor packaging to enable revolutionary PCB designs, more compact, cheaper

Posted by Charbax – June 11, 2017

Corning Precision Glass Solutions shows high precision wafer and panel format glass-based-solutions, enabling higher speeds, lower form factors and enhanced optical performance in a variety of applications. Corning suggests that their Glass can provide many opportunities for advanced packaging. The most obvious advantage is given by the material properties. As an insulator, glass has low electrical loss, particularly at high frequencies. The relatively high stiffness and ability to adjust the coefficient of thermal expansion gives advantages to manage warp in glass core substrates and bonded stacks for both through glass vias (TGV) and carrier applications. Glass also gives advantages for developing cost effective solutions. Glass forming processes allow the potential to form both in panel format as well as at thicknesses as low as 100 um, giving opportunities to optimize or eliminate current manufacturing methods.

At their SID Display Week 2017 booth, Corning also showcases some of their other technologies related to their Corning Glass for the display industry, including Corning Gorilla Glass 5 for improved drop performance for phones, Vibrant Corning Gorilla Glass for printing vibrate images on glass for decorative use, Corning Gorilla Glass for the Automotive market, that they claim is tougher than plastic, enabling high touch sensitivity and that can be cold formed into complex 3D shapes to enable the upcoming comformed display for automotive market. Corning Lotus NXT Glass enables conformed Smartphones like the Samsung Galaxy S8/S8+ with edge conformed displays, higher resolutions, more brithness, better energy efficiency, and more innovative designs for smartphones with high performance backplane LTPS-LCD and LTPS-OLED.

BOE Flexible OLED, 27″ 8K, Bezel-less, foldable phone, AMQLED, 4K and more

Posted by Charbax – June 11, 2017

BOE from Beijing China shows their flexible OLED, plastic displays, which will be used for the foldable and flexible bezel-less smart phones of the future. BOE also shows their 5" AMQLED Active Quantum-dot Light Emitting Diode display. 3.5" 4320x4800 ultra high pixel density VR/AR display. BOE iGallery 37" 8K LCD with 325dpi 100% high color gamut. MLOC and metal-mesh active pen touch technology also with force touch. 5.7" 4K lower power display. Eye-care display with less blue light. 5.5" QHD 3D with eye tracking. 13.3" FHD privacy display. 18.4" 4K display with 110% Adobe color gamut. 9.6" HD automotive dual view. 15.6" Curved plastic display for automotive. 27" 8K display. Filmed at the SID Display Week.

Google Keynote at SID Display Week 2017, Clay Bavor, VP of Google VR/AR

Posted by Charbax – June 9, 2017

Google is Enabling rich and immersive experiences in virtual and augmented reality, presented by Clay Bavor (at Google since 2005), Google Vice President of Virtual Reality where Google works to create an efficient and scalable software platform for rich VR and AR services to be powered by high performance, power-efficient ARM CPUs, GPUs, sensors, and where Google is also working with the Display insutry to bring amazing new ultra high resolution VR and AR displays to the market. As you can see in this video of the keynote, at the SID Display Week, Google announced they are working with Sharp to create ultra-high resolution LCD displays for VR optimized for very low lag time. Google also works to create 20megapixel per eye prototype VR and AR displays, amounting to 2.5x 4K resolution per eye. And Google is working with ARM and other companies to bring foveated rendering technology to not require the 100-150Gbit/s bandwith for VR and AR content once the microdisplays have such high resolution, this method involves using a camera to track where the eye is focusing and render a very high resolution of exactly what you’re looking at while keeping the resolution and detail lower for where you are not looking at directly, and doing all that accurately with minimal lag time.

Hololens at Microsoft Embedded World Booth Tour and Toradex, Azure Windows 10 IoT Core

Posted by Charbax – May 19, 2017

My first time trying on the Microsoft Hololens headmounted augmented reality system running on an Intel cherrytrail system selling at $3000 on the Microsoft store. In this video I walk around the Microsoft booth at Embedded World, checking out some of Microsoft's partners including Microtronics smart bicvcle running Silicon Labs ARM Cortex-M system through Windows Server. This video features Toradex at 4:13 into the video demonstrating its multiplatform system connected to the Microsoft Azure IoT Hub where Linux, Windows 10 IoT Core, and Windows Embedded Compact are used as Operating Systems on the modules featuring Heterogeneous Multicore Low Power Colibri iMX7D based on the NXP i.MX 7 Dual Core SoC.

Flex (Flextronics) Flexible electronics, wearables, augmented reality

Posted by Charbax – May 9, 2017

Flex (formerly known as Flextronics) is the world's second largest global electronics manufacturing services (EMS), original design manufacturer (ODM) company by revenue, after Foxconn to original equipment manufacturers (OEMs). Headquartered in Singapore and has manufacturing operations in over 40 countries, totaling approximately 200,000 employees.

GPU for ARM Cortex-M, Think Silicon NEMA, 0.1mm2 @ 28nm

Posted by juliusaugustus – May 8, 2017

Think Silicon NEMA GPU Series and NEMA dc are claimed to be the world’s smallest 2D/2.5D/3D GPU and display controller. They have been specifically designed for area constrained wearable devices, embedded systems and IoT platforms where power consumption and battery life is crucial while still maintaining vibrant graphics and fluid smartphone performance-like user interface performance. The NEMA GPU Series is what Think Silicon claims to be the only GPU which works with SoCs sporting a 32-bit MCU such as the ARM Cortex-M by utilizing the MCU by just 3-4%. Think Silicon's GPU for Embedded silicon footprint can be of 0.1mm2 @ 28nm, has leakage power GPU consumption of 0.07mW. Implementing Think Silicon’s patented compression technologies (TSFBc and TSTXc) limits memory power consumption to just 0.03mW (in DDR-less systems). With Think Silicon’s proprietary graphics API NEMA|GFX and the GUI Developer Toolkit NEMA|GUI, developers can use these tools provided by Think Silicon to create their individual Graphical User Interface in a fraction of time. Tools and the GPU Bitstream (NEMA|Bits) are available for free to download at http://think-silicon.com

Allwinner VR9, 6K30p, 4K60p for VR, Allwinner A63, 28nm Quad-core ARM Cortex-A53 with Mali-T760MP2

Posted by Charbax – April 18, 2017

Allwinner launches their new Allwinner VR9 Octa-core ARM Cortex-A53 with Mali-T760 GPU for higher performance All-in-one VR. 6K VR can render about 6000x3000, thus upcoming VR displays with something around 3000x3000 for each eye. Then Allwinner A63 is Allwinner's new Quad-core 64bit ARM Cortex-A53 with Mali-T760MP2 GPU with support for 2K displays, on a lower power consuming 28nm process, for longer battery life, to come to the marketing within the next 1-2 months from now. At the Allwinner booth is the Seegene.com Allwinner H8 Octa-core ARM Cortex-A7 powered Augmented Reality headset with dual 1280x800 OLED micro-displays reflected through a prism for sale for about $1000. Allwinner also shows some of their latest tablets, kids tablets, AI speakers with Amazon Alexa API support, baby monitoring tablet and camera, panning camera tablet, A64 Powered Tablets and 2-in-1 with Android 7.0 GMS tested. The Aikun Morphus X300 having features like the Nintendo Switch but having been released a while before Nintendo. POS machines, the new Allwinner Y10 quad-core ARM Cortex-A53 for interactive connected photo frames with gesture control support. All-in-one VR. A64 development board by Occocci, LTE connected solutions with Qualcomm, and solutions for the Smart Assistant Speakers market.

549€ Avegant Glyph, dual 720p DLP headmounted personal mobile theatre

Posted by juliusaugustus – March 5, 2017

The Avegant Glyph is a VR headset with a 720p DLP resolution display in each eye. The Avegant Glyph offers cinematic experience similar to a real movie theater. The displays use DLP technology to project an image onto your eye for the best viewing experience. The Glyph works over HDMI with supported devices. There is a built headset for sound. The price is 549€.

Vuzix Blade AR3000, the coolest Augmented Smart Glasses yet with see-through waveguide technology

Posted by juliusaugustus – March 2, 2017

Vuzix AR3000 are the coolest Smart Glasses I have yet seen, with an awesome see-through waveguide technology with dual ultra-slim “Cobra” 0.2" WVGA DLP display engines, using projection through a prism, AR3000 runs Android on a Quad-core Marvell ARM processor, touch pad, noise canceling mics, and two HD cameras with one for gesture support. The wearer will be able to reach out and manipulate virtual 3D objects overlaid in the real world. Ultimately positional information will be captured to allow 3D objects to effectively behave and interact with real-world objects. AR3000 has Wi-Fi and Bluetooth to connect and interact through the cloud or the smartphone, tablets and PCs. Battery life ranges from 1.5 to 2.5 hours but can easily be tethered to any USB Powerbank to extend the battery life indefinitely. Vuzix would like to be able to ship this in a volume that can bring the price below $500.

$1700 ODG R9, $1000 ODG R8 Augmented VR Headsets

Posted by juliusaugustus – February 26, 2017

ODG stands for Osterhout Design Group. ODG is a German producer of Virtual Reality glasses aimed primarily at enterprise with models for consumers and prosumers. ODG VR headsets are much smaller than normal VR headsets. The R8 headset features a 40 degree field of view and a 720p display for $1000. The R9 headset features a 50 degree field of view and a 1080p display for $1700. The R9 also features a front facing camera for augmented reality. The R9 features a MIPI port for different sensors. Both headsets feature a Snapdragon 835 processor and run on Android 7.0.