Gordon Zheng, Founder and Lead Developer, presents Andromium OS, described as a guest OS that run on top of Android, leveraging existing Android API’s as well as a new UI library to bring a productivity keyboard/mouse desktop style user experience similar to Windows and OSX. Currently Android does not support a true multi-window experience, however some manufactures like LG and Samsung have made some modification to android (ROM) to bring the side by side apps and windows app experience for their devices. Andromium takes a similar approach, while Samsung and LG’s approaches are exclusive to their devices, Andromium OS runs on any Android device as long as their device support Android version 4.4 and above. The next step for Andromium will be to release a Developer SDK and Andromium app store to the developer community, to grow the OS ecosystem.
The Andromium SDK, designed as an additional library that developers can import into their existing Android projects, allowing their android apps to inherit the Andromium OS multi-windows functionality, as well as have the correct UI elements for a keyboard and mouse interface. The Android developers can continue to use their favorite Developer environment: ADT or Eclipse, they just have to import Andromium’s library into their project.
Currently Andromium OS in on the Google playstore as a public beta, it is currently around 5mb download. Long term the OS/App will stay relatively small. Andromium can support most devices on Android 4.4 and above (including Lollipop). The Andromium OS/UI is hardware accelerated, so that users should experience 30fps or above according to the performance of the ARM Processor. For example on a Samsung Note 4, Andromium OS can play a 4k video, surf in the browser and still have close to 30fps ui rendering when moving or resizing the application windows.