Category: OS

John Stultz and Greg Kroah-Hartman talk Android Kernel Upstreaming to the Linux Kernel

Posted by – March 6, 2013

John Stultz of Linaro and Greg Kroah-Hartman talk about Linaro’s Android Kernel Upstreaming to the Linux Kernel.

Greg Kroah-Hartman at Linaro Connect 2013

Posted by – March 6, 2013

Greg Kroah-Hartman of the Linux Foundation, Maintainer of the Linux Stable releases, talks about what he is doing at Linaro Connect 2013.

Linus Valleij and Peter De Schrijver at Linaro Connect 2013

Posted by – March 6, 2013

Linus Valleij (ST-Ericsson) and Peter De Schrijver (Nvidia) talk about what they are doing at Linaro Connect 2013.

Karim Yaghmour Presents Embedded Android #1 – Android Internals

Posted by – March 4, 2013

Karim Yaghmour – CEO – Opersys inc. http://opersys.com

While Android has been created for mobile devices — phones first and now tablets — it can, nonetheless, be used as the basis of any touch-screen system, whether it be mobile or not. Essentially, Android is a custom-built embedded Linux distribution with a very elaborate and rich set of user-space abstractions, APIs, services and virtual machine. This four-part workshop is aimed at embedded developers wanting to build touch-based embedded systems using Android. It covers Android from the ground up, enabling developers to get a firm hold on the components that make up Android and how they need to be adapted to an embedded system.

Specifically, Karim starts by introducing Android’s overall architecture and then proceeds to peel Android’s layer one-by-one. First, he covers the Android Open Source Project (AOSP), the open source project under which Android’s source code is released. He then digs into the native Android user-space, Android’s power tools, and covers how hardware support is implemented in Android. Given that Android is built on top of Linux, he also goes over some embedded Linux tricks and sees how the kernel is modified to support the Android user-space. In addition, he looks at the System Server, the Android Framework and core Android applications, and how to customize them.

Check back for part 2, 3 and 4 to be filmed and posted once a day over the next 3 days, while I am video-blogging here at the Linaro Connect conference.

Fujitsu Arrows X, 4.7″ 1080p 16.3 megapixel camera

Posted by – March 4, 2013

Qualcomm 1.7Ghz Quad-core built-in.

Lenovo S6000 10.1″ MediaTek MT8389

Posted by – March 4, 2013

Here’s Lenovo’s MediaTek MT8389 Quad-core ARM Cortex-A7 tablet.

Lenovo A1000, 7″ 1024×600, MediaTek dual-core MT8377

Posted by – March 4, 2013

Lenovo releases this cheap MediaTek dual-core based tablet.

ARM Mali-T604 GPU Compute Renderscript and Open GL


ARM demonstrates GPU Computing on the new ARM Mali-T604 GPU, rendering graphical features, filters, encoding, processing certain things much faster and using much less power by processing those things on the GPU instead of on the CPU.

ARM Mali-T604 Graphics performance beyond 1080p


ARM runs the Epic Citadel benchmark at 55fps at 2560×1600 (4 megapixels = 2x 1080p) on the Mali-T604 while on Intel’s latest mobile platform, that same benchmark runs 10fps slower at a resolution of only 1280×720 (less than 4x lower resolution?). ARM also shows the improvements when using the Mali-T604 with Open GL ES 3.0 which hopefully is soon going to be added in Android, providing higher quality 3D graphics features.

FXI Technologies, on the history and status of inventing the HDMI Stick

Posted by – March 3, 2013

FXI Technologies invented the HDMI Stick, first having shown their Cotton Candy for the first time in November 2011. Here running on the Samsung Exynos 4 processor. They now have 250 partners working on the device, integrating their ideas, technology and applications, providing and upgrading their own solutions, they have hundreds of developers developing solutions and applications for it. They expect to have the Ubuntu platform ready by the end of March. FXI Tech inspired all other SoC vendors and device makers to integrate all other SoCs into HDMI sticks since then.

Dell Project Ophelia HDMI Stick for Cloud Computing

Posted by – March 3, 2013

Dell is launching their first HDMI Stick. Dell is to release this sub-$100 Android PC on a stick on the Rockchip RK3066 dual-core ARM Cortex-A9, which seems to be quite a big change for Dell if this possibly is the form of the future of the Dell Desktop PCs. Dell markets this for an access device towards Dell’s enterprise and personal cloud software and services.

My interview on nomobile.ru


At Mobile World Congress 2013 the nomobile.ru guys interviewed me showing off my video-blogging setup and my latest gadgets. I wasn’t able to use the Kopin Golden-i 3.8 to live augment my video-blogging at MWC because it was stuck in customs.

See more about how I video on my How I video-blog page.

Posted at: nomobile.ru on the nomobile YouTube channel

Asus PadFone Infinity

Posted by – March 3, 2013

The newest 5″ 1080p Smartphone from Asus runs on the 1.7Ghz Qualcomm S600 processor and docks into a 1080p 10.1″ Tablet to instantly transform the smartphone into a tablet.

Viewsonic VSD241 24″ and VSD220 22″ All-in-one Android Computers

Posted by – March 3, 2013

You get the full Android 4.1 Jelly Bean experience on the 24″ Viewsonic VSD241 1080p display running on a Tegra3 quad-core ARM Cortex-A9 processor and Android 4.0 Ice Cream Sandwich on the 22″ Viewsonic VSD220 1080p display running on the OMAP4430 dual-core ARM Cortex-A9. The price of integrating the ARM SoC with Android is perhaps not much more than selling the touch screen display by itself, and with the HDMI input and USB you can connect any Windows 8 Laptop or Desktop to this screen to thus use the same large touch screen to also use Windows 8.

WildTangent game monetization and distribution

Posted by – March 3, 2013

WildTangent is distributed on around 100 million devices around the world, on PCs and mobile devices. They provide a game store monetization and distribution system for games.

iReadyGo Much i5, Exynos4412 and MT6589 portable gaming console

Posted by – March 3, 2013

iReadyGo already has the Much i4 on the market with a 5″ 800×480 and Exynos4412 processor, their next generation is to have a 5″ 960×540 and the quad-core MediaTek MT6589 processor. They say that they have sold 10 thousand units of the Exynos4412 device at about $250 street price in China.

Marvell PXA1088 Quad-core ARM Cortex-A7 smartphone reference design

Posted by – March 3, 2013

Marvell shows their new PXA1088 Quad-core ARM Cortex-A7 processor, here in a reference design smartphone. They also show the dual-core PXA968 with CDMA and with TD-SCDMA both pin-compatible in a 7″ tablet reference design.

You can read more about the PXA1088 here: http://www.marvell.com/communication-processors/pxa1088/assets/Marvell_PXA1088-02_product_brief.pdf

Nvidia Tegra4 quad-core ARM Cortex-A15 with HDR video and photo engine

Posted by – March 2, 2013

Nvidia is releaing their quad-core ARM Cortex-A15 processor, here demonstrating their Chimera camcorder and photography engine that enables fast and easy HDR photography and video recording. They have a special sensor and technology that allows one optical system to record enough range to create HDR video at full 1080p 30fps framerate enabling also HDR photography on all upcoming Tegra4 devices without needing to take more than one picture. Tegra4 can playback 4K video, it has a 72-core GPU enabling advanced graphics and GPU Compute and a lot of other features.

Nvidia Tegra 4i Quad-core 2.3Ghz ARM Cortex-A9 with i500 baseband

Posted by – March 2, 2013

Nvidia implements the 4th revision of the ARM Cortex-A9 architecture for Smartphones and Tablets with Nvidia’s new i500 LTE modem built-in on the die, they expect up to 2x more performance over the Tegra3 with even better battery life. Nvidia’s software defined baseband radio means the same hardware supports LTE, 4G, 3G, 2G, carriers can deploy 3G devices that can support LTE and any future baseband radio systems by simply pushing a software update.

Nvidia Shield with Tegra4 hands-on

Posted by – March 2, 2013

Here’s a bit of real gaming on an Nvidia Shield prototype at Mobile World Congress 2013. This is Nvidia entering the console games market with actual console hardware showcasing their new Tegra4 quad-core ARM Cortex-A15 processor with their 72-core GPU! Availability is Q2 2013, they haven’t yet announced the pricing.