CVTE frames its “Dream Future” theme around a young engineering culture and a very practical goal: make interactive display hardware easier for schools and meeting rooms to deploy, maintain, and actually use day to day. In this walkthrough, the focus stays on interactive flat panels as a classroom hub, combining touch, compute, and camera so teachers can run lessons, annotate content, and support hybrid learning without stacking extra boxes and cables. https://www.cvte.com/
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HDMI® Technology is the foundation for the worldwide ecosystem of HDMI-connected devices; integrated with displays, set-top boxes, laptops, audio video receivers and other product types. Because of this global usage, manufacturers, resellers, integrators and consumers must be assured that their HDMI® products work seamlessly together and deliver the best possible performance by sourcing products from licensed HDMI Adopters or authorized resellers. For HDMI Cables, consumers can look for the official HDMI® Cable Certification Labels on packaging. Innovation continues with the latest HDMI 2.2 Specification that supports higher 96Gbps bandwidth and next-gen HDMI Fixed Rate Link technology to provide optimal audio and video for a wide range of device applications. Higher resolutions and refresh rates are supported, including up to 12K@120 and 16K@60. Additionally, more high-quality options are supported, including uncompressed full chroma formats such as 8K@60/4:4:4 and 4K@240/4:4:4 at 10-bit and 12-bit color.
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On the panel side, the discussion highlights mainstream Rockchip-based compute for responsive UI and low-latency ink, plus a built-in 15MP camera aimed at distance learning and lecture capture. The camera stack is positioned around everyday pro-AV features like zoom, autoframing, speaker tracking, and “smart gallery” style multi-view, with optional external USB cameras to solve real room geometry problems (for example, putting a lens at the front of the class while the main screen sits behind the teacher) for better sightlines and framing.
Touch and optics are treated as separate “feel” and “look” choices: a PCAP capacitive model is described as a “big iPad” aesthetic for finger-first interaction, while IR touch remains a cost-effective path for large-format classrooms. The PCAP unit is quoted at 50 touch points today with a roadmap toward 100 touch points, and the kid-focused display leans on optical bonding (reduced parallax, better contrast in bright rooms) plus low blue-light certification to support longer sessions with less eye strain at close range.
A second product direction targets family education and kindergarten use, with details that matter in real homes: a plug-in camera module with a physical privacy lid, safety-conscious chassis angles, and content that mixes learning with motion-based activities. The demo includes a camera-driven “jumping game” concept to turn movement into an input modality, which is a nice reminder that computer vision can be part of engagement design, not only a conferencing feature, at ISE 2026 Barcelona.
Finally, CVTE positions itself as a large-scale ODM/OEM engine behind many overseas education-display brands, while also showing adjacent ecosystem pieces like adjustable stands, ergonomic student furniture, and mobility-focused classroom layouts. The AI angle stays grounded in teacher workflow too: an “AI pen” concept is described as a remote interaction tool so the teacher can move around the room while still controlling the panel, which ties computer vision, UI control, and classroom management into one coherent usage model.
I’m publishing about 75+ videos from ISE 2026, check out all my ISE 2026 videos in my playlist here: https://www.youtube.com/playlist?list=PL7xXqJFxvYvjUiepj5jbL6aIt6QB9jeCk
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Check out my video with Daylight Computer about their revolutionary Sunlight Readable Transflective LCD Display for Healthy Learning: https://www.youtube.com/watch?v=U98RuxkFDYY



