Dynamic HDR support ensures every moment of a video is displayed at its ideal values for depth, detail, brightness, contrast and wider color gamuts. Here this interview is with Technicolor about their implementation of Dynamic HDR supported as part of the new HDMI 2.1 Spec.
eARC in HDMI 2.1 simplifies connectivity and supports the most advanced audio formats such as object-based audio, such as Dolby Atmos and DTS:X, highest audio quality, and ensures compatibility between audio devices and upcoming HDMI 2.1 products, enabling to deliver those formats via an eARC-enabled HDMI port on a future HDMI 2.1 TV. eARC also provides support for the TV’s over-the-air tuner, streaming apps received by the TV, and audio from HDMI sources connected to the TV.
A key advantage of eARC is that it enables a TV-centric living room or home theater configuration that can provide a more seamless experience. Today, an AV receiver—or a similar repeater device—is necessary to extract high quality audio from an HDMI link, while the video is processed and passed through to the TV. The user may have to switch inputs on both the TV and an audio device to find the source of their content, and content sourced within the TV and from TV inputs is frequently limited to stereo or, in the best case, one of a very small number of compressed formats.
With eARC, it will be possible to connect all sources through the TV and send audio to the sound system completely uncompromised. Furthermore, eARC will make possible a new breed of audio-only receivers that will yield greater value and ease-of-use by eliminating a video subsystem. So, in theory anyway, overall video and audio performance will improve with eARC.
This is the press conference by HDMI LA on HDMI Technology at CES 2018, covering HDMI 2.1 Spec, premium HDMI Cables, and HDMI Alt Mode for USB-C.
French startup Blade presents their awesome Shadow cloud PC service at €30/month that streams a very powerful $2000 (equivalent) desktop PC hosted on their server powered by a high-end 8-threaded Intel Xeon server CPU with an Nvidia GTX1080 GPU, 12GB RAM, 256GB SSD (with harddrive/SSD storage expansion options available) running a full Windows 10 Pro desktop remotely in their server, using low-lag Internet technologies that they have developed, fast codecs (to have at least 15mbit/s Internet bandwidth available is recommended for a good experience), fast tricks that they have developed to make this all possible, to offer cloud gaming or high-end video-editing, 3D graphics rendering, audio processing, or anything else that might be useful to run on advanced PC hardware that you can think of, and you can then run that through client applications either running on their AMD APU based Shadow PC thin client that they offer to their subscribers (for a smooth up to 4K60 or 1080p144hz gaming experience), or you can run clients on a Chromebook, any Android phone, Android TV, Macbooks, any Windows machine, Linux, iPhone, iPad, their service runs on everything. Currently their service works well in France, initially it was just for French users who had Fiber to the home connections, but now it also runs smoothly onto any ADSL, Cable even LTE devices in France, the service is also supported in Belgium and a few other countries nearby France. Because for a good service, the user has to be within as few hops in the global backbone internet network as possible, to experience as little lag times as possible. Advanced professional gamers have tested this system and they have reported that they cannot feel any difference between the Shadow cloud gaming service and a local desktop gaming machine. The lag time are said to depend more on the speed of the PC monitor than of the internet back to their cloud server system. They are about to expand their offering to cover the whole of California as they are setting up a cloud server system right now in the Silicon Valley also. They plan to expand their services globally in the near future according to demand.
BeBop makes fabric sensors that are piezo-resistive, they showed off their latest product the Forte Wireless Glove that can sense finger movements and incorporates haptic feedback. Ideally used in VR applications, this glove can work for 15 hours on a single charge, it is a one size fits all model, very fast response up to 150 frames/second for gaming applications, unique haptic actuators embedded at each finger tip. BeBop also showed pressure sensing foot pads and hand tracking system both using their fabric sensor technology. The company has been shipping its sensors into musical instruments sold by its sister company KMI, one such example was the BopPad a musical drum pad that is in the market already. BeBop is silicon valley based startup, expecting to go into mass production this year.
This is the 13” Place & Play device by http://visionect.com a non-touch monitor for displaying information in office and industry settings, in colleges and schools to show class schedule and details of the upcoming lecture, in health care showing patient status, in monitoring stations showing status updates and the applications are endless . This display is created to quietly blend in, the device has zero installation costs, no wires and offers up to 12 months of battery autonomy on a single charge, made possible by Visionect's patented ultra low energy architecture, only 1% of the power used by LCD. They also sell the Joan family of products for conference rooms and have shipped tens of thousands of units into companies such as BMW, KFC, DELL, Cisco, Oxford Univ, Sony, Microsoft, Disney, Panasonic, Seattle Seahawks, Huffington Post, Diamler all over the world. The Joan devices come in 6” and 13” sizes. The Play & Place devices are 13” and 32”.
Sony shows off their new Aibo robot dog. Though it's totally sold out and not mass manufactured yet, they only sold 2000 units of it in Japan (sold out within a few seconds on their website). Sony Aibo responds to touch and voice, it has 22 motor actuators enabling to move anywhere in the room on any type of floor. it has round OLED displays for eyes, a camera on its nose to help it recognize family members and search for its Sony Aibone, a camera on its back to help it navigate backwards to its charging station, it has two hours of battery life and takes three hours to charge.
Philips shows their newest range of Bluetooth smart connected devices that are on the market connecting to their prototype Smart Mirror that helps guide the toothbrushing, shaving and skin care hydration level sensor, as well as a balance weight and blood pressure monitor.
Optoma shows their next generation 4K DLP Laser Ultra Short Throw Projector Prototype, at 8-inches distance it generates over 100" diagonal sized 4K image on the wall, 2300lumen, 2.000.000:1 contrast ratio, 0.25 throw ratio, HDR compatible. 25-thousand hours life due Laser solid state. It's using the first generation 0.67" 4K TI DLP chipset. They plan to release it around the end of Q2 2018 priced around $4000-6000.
Allwinner launches their ARM SoC-Only 3-Mic Far-Field Dev Kit for Amazon Voice Service (AVS) with all the acoustic and distance challenged voice processing done fully on the Allwinner R18 Quad-core 64bit ARM Cortex-A53 SoC eliminating the need for a more expensive and more complicated digital signal processor (DSP) to do Alexa Voice Services, reducing complexity and expenses, increasing flexibility for OEMs, ODMs, IDH partners, Allwinner currently supports Amazon AVS with their R18 dev kit running their Allwinner Linux based optimized embedded Tina OS platform, with support for Android Things probably also to come later. Allwinner not only provides the R18 "open source family" SoC, they also provide Wi-Fi, analog-to-digital converters (ADC), PMIC, algorithms (via partner GMEMS) for a Total package for the device developer.
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