Day: Saturday, July 24, 2010

Can the Android bloatware user interfaces be turned off?

Posted by – July 24, 2010

I am an Android fanboy. But I don’t like the different custom Android user interface designs such as Motorola Blur, HTC Sense, Samsung TouchWiz, Sony Ericsson’s nor Acer’s custom user interfaces, I think they are confusing and they are like visual bloatware. Please investigate following:

1. Is there a home replacement in the Google Marketplace that returns the full UI in Android to the default Android UI in all of the different Android phones? If not, then why isn’t Google officially releasing this default Android UI in the Google Marketplace? Does anyone have any contacts at Google to whome they could ask about this?

2. Will that Default Android UI Home Replacement provide a way to have exactly the same UI as on the Nexus One? And without voiding any of the warranties? And without consuming any extra RAM memory or slowing anything down in any way?

It’s very simple, but we need simple and definite answer on this. And we need answers from Google officially. Thanks.

I do understand that the reason for each of these different layers of designs on top of Android is that each of the phone makers feel that they have to differentiate their Android offerings from the competition. That consumers have to think that they are buying a HTC phone and that only HTC phones can do that or look like that. And so on.

But I would rather that the Android ecosystem immitate the Windows world, let all the default desktop user interfaces look the same. Stop confusing the consumers. Let them recognize the true value of the whole Android ecosystem. And phone makers should preferably compete on hardware and features for the prices.

I understand this idea is disruptive to the current Android business plans of each of the companies. But please, could we at least just get a little basic Home Replacement somewhere deep in the Google Marketplace that offers anyone with any Android phone to set it back to the Nexus One styled basic Android UI design?

I’ve been told in certain comments that Launcher Pro and some other Home Replacements were good. But I am looking for a Home Replacement that offers exactly the same UI designs as on the Nexus One. Please let me know in the comments if you know of a near or fully Nexus One UI Home Replacement that is available for any of Samsung Galaxy S, Droid X, HTC Desire, Sony Ericsson X10 or any of the other Android phones, what your experience is with it and on which of the phones.

Having to void warranties on those $500 devices just to get a normal UI is a terrible thing.

Read more at droiddog.com: Hey manufacturers, leave Android alone!

How to test and compare Apple’s iPhone 4 antenna design

Posted by – July 24, 2010

I don’t have the iPhone 4, nor any of its main Android competitors (I am considering a Samsung Galaxy S to test Super AMOLED and Hummingbird, but I still think it is far too expensive at 450€ unlocked), nor would I have the time to actually do this type of thorough testing, but here is how I would suggest that it would be best for an independent and trusted media to test the iPhone 4′s antenna. I think it could be much more useful to get the real user testing data than to wait through more back and forth between each of the companies advertising and spin doctors, news conferences, blogger fanboys and other media stunts.

1. Make 100 calls of at least 2 minutes in length with each device, holding it in the left hand. Preferably make the test using people not familiar with the issue at all (ask anyone in the street who have not read the news or seen any pictures of how Apple recommends holding the phone), just ask them to make the phone calls holding the phone with their left hand. Make sure the people are speaking to each other constantly for at least those 2 minutes per call as silent calls may emit less data and generate less dropped calls.

2. Try to test this at different locations, be them central where signal reception is known to be strong as well as places where the signals are known to be weak.

3. When possible, test the different networks. For example, test other Android devices that use the same network as the iPhone 4 as well as testing the Android devices that work on other networks.

4. If possible, try to measure the bitrate and codec, thus quality of the phone calls. Perhaps one company uses lower voice call bitrate, stronger compression, maybe non standard compression technologies which may result in less dropped calls due to bad signal. For example, one phone brand on one network may have fewer dropped calls but also a lower voice call quality.

5. Report how many dropped calls there were out of 100 calls on each of the devices.

6. Launch downloads over 3G of certain different (un-cached) test 10 megabyte files hosted on specific servers. Ask the user to please hold the phone with their left hand and again with their right hand. Measure exact transfer bandwidth differences. Try to download on all the different phones at the same time and at the same location. If possible also compare upload speeds the same way if it is possible to upload something to a same server online using some browser or app based upload functionality.

I don’t think this should only be an issue about the number of bars displayed in closed, open source or hacked mobile phone OSes. This is about calls being dropped or not. And about 3G data transfer bandwidth.

If the iPhone 4 is proven to have significantly more dropped calls when the phones are held with the left hand, then I do think it would be fair for consumers to claim it to be defective and to demand a global recall. And they should be entitled a new one with a fixed antenna or for a full refund. Not within any 30-day usual return schedules, this would have to be valid for anyone having purchased a defective phone within the whole 2 years of the signed contracts. And I don’t think consumers have to be satisfied by just getting a $1 piece of plastic case to cover it.