Available on the market by the end of the year, Allwinner announces they are putting the final touches to their upcoming ARMv8 64bit Processor. Allwinner announces they are licensing the technology from ARM. Aiming their design at the entry-level to mid-level market, it's going to have Android L and next-gen Windows support, implementing all the advantages of ARMv8 not just the support for more RAM than 4GB, this includes more CPU registers and much more. GPU, video engines, specifics of the cores used and other features will be announced later. Allwinner expects to be able to show the development board for their ARMv8 64bit processor by Hong Kong fair in October.
Here is the official Allwinner press release:
Allwinner's first 64-bit tablet processor to hit the market soon
With the rising requirement for 64-bit application processors, Allwinner Technology today is announcing that its first 64-bit tablet processor should hit the market by end of 2014. A 64-bit development board should also be ready for demo during the Hong Kong Electronics Fair in October.
As a leader in application processor design, Allwinner is always dedicated to providing high performance SoC solutions with low power drain to mobile electronics. Allwinner's first 64-bit tablet processor, with its support for 4K video codec, H.265, and leading fabrication process, aims to provide a highly cost-effective tablet solution to ODM/OEM partners and end users worldwide.
"The 64-bit era is absolutely the new trend. As one of the most important strategic partners of ARM, Allwinner will team with ARM to take the lead in providing highly cost-effective 64-bit tablet solutions, " said JackLee, the Chief Marketing Officer of Allwinner, "Allwinner has been the No.1 chipset vendor for Android tablets in term of chipset shipment in both 2012 and 2013. We're highly confident to take the championship in the coming 64-bit era, just as what we've achieved in the 32-bit era."
"The ARMv8-A based processors deliver multiple benefits including energy-efficient performance and 64-bit capability while still addressing today’s 32-bit applications,” said James Bruce, director of mobile solutions, ARM. "Allwinner's choice of the ARMv8-A architecture will help them provide cutting-edge mobile application solutions to address market dynamics, bringing benefits to manufacturers and customers worldwide."
Recently, Linaro announced that the Android Open Source Project (AOSP) build for ARMv8-A architecture has been made available for part of the Linaro 14.06 release. This build has been tested on the ARMv8-A 64-bit hardware development platform "Juno."
As a member of Linaro organization, the Linaro builds of the AOSP for 64-bit ARMv8-A platform “Juno” and will be a key building block to enable Allwinner to offer a range of differentiated solutions across multiple markets.
Allwinner Technology is a leading fabless design company dedicated to smart application processor SoCs and smart analog ICs. Its product line includes multi-core application processors for smart devices and smart power management ICs used by brands worldwide.
With its focus on cutting edge UHD video processing, high performance multi-core CPU/GPU integration, and ultra-low power consumption, Allwinner Technology is a mainstream solution provider for the global tablet, internet TV, smart home device, automotive in-dash device, smart power management, and mobile connected device markets.
Allwinner Technology is headquartered in Zhuhai, China.
Created in 1986, Storex launches their Allwinner A33 mass production, with capacity of 150k pcs per month they can OEM and ODM for everyone, here bringing affordable quad-core ARM Cortex-A7 Tablets to the mass market. Storex's main market is in France (HQ based sales & marketing), office in Spain for Iberica area, also selling in Portugal, Italy, UK and some other small countries in Europe, manufactured in Shenzhen China.
ZGPax shows their latest range of Smartwatches, using MediaTek MT6577 and MT6572 running Android, and their $35 version (500 pieces MOQ) running MediaTek MT6260 for basic Bluetooth functions only. You can see my video filmed with ZGpax at Hong Kong Fair October 2013
Contact Andy of ZGPAX (please only for serious buyers/distributors):
Shenzhen PGD Digital Technology Co Ltd
Anlong International Group (HK) Co Ltd
Andy Loi, Sales Director
Mobile: +86 15013588272
Tel: +86 755 33126046
Producing 1.3 Million tablets per year, with an annual turnover of above $40 Million, Aikun is ramping up mass production of their Allwinner A33 Tablets, they are one of the top Android tablet brands in markets like Argentina, Mexico and elsewhere.
You can contact Aikun here:
Email : email@example.com / firstname.lastname@example.org
Web : www.aikun-china.com
Tel.: (+86) 6110 2468 - 6110 2858
Fax.: (+86) 755 6110 2469 - 6110 2468
A2 building, Lianhe Industrial Park, Fengtang Road,
Fuyong, Baoan, Shenzhen, China
Yifang Digital, founded in 1992, has manufactured over 10 Million tablets since 2008, also makes Wearables and other Smart devices, now their Tablet production capacity is 600 thousand tablets per month, over 20 thousand square meters, they do their own injection, dust-free workshop, 8 SMT Lines and 9 assembly lines. Yifang can do everything in house including R&D, UI design, PCB layout, injection, tooling, SMT to assembly. Yifang is now ramping up the mass production of their newest Allwinner A33 quad-core ARM Cortex-A7 tablets.
You can contact Yifang here:
Tel: +86 755-2735 4040
mobile: +86 150 1924 8501
Ococci provides the first 4G LTE solution on cost effective Quad-core ARM Cortex-A7 Allwinner A31S Full HD 1080p Tablet platform. As famous tablet brands (Samsung, Nokia, apple) launch their 4G tablets, a whole new market using Allwinner with 4G LTE is now possible. Ococci X10 is the first 4G tablet from the first 4G LTE tablet IDH in China， Ococci Tech.
Ococci X10 features a Full HD 10.1" display, using the Allwinner A31S chipset with 4K video support, up to 2GB RAM, dual-stereo speakers, smart color system, pictures display is of higher definition, richer color of flamboyance. X10 supports Miracast, wireless printing and optimizing power consumption with a large 7000mAh battery.
For further information about Ococci and its tablet solutions, you can contact:
ShenZhen Ococci Technology Co.,Ltd.
Mobile phone :(+86) 13600418105
Address: Room 609, Tower B-1, Mingyou Industrial Products Procurement Center,
Baoyuan Road, Xixiang Street, Bao'an District, Shenzhen, China
This video shows the progression of 5 PCBA designs throughout Allwinner A80T’s solution development cycle:
1) Initial dev board: a fully-expandable performance evaluation board used for early-stage driver development and IC performance optimization.
2) A80 OptimusBoard: a small-size development board used for non-tablet application SDK development.
3) Tablet form factor reference board: a development platform used primarily for Android porting optimization, early-stage reliability testing, and solution reference design.
4) Customer tablet boards: a mass-production tablet designed by customer based on Allwinner reference design.
5) CubieBoard 8: a development board designed by customer based on Allwinner reference design.
This video shows one of the automated performance testing tools used during A80’s big.LITTLE tuning process. big.LITTLE is an innovative technology used to balance Cortex-A7’s low power with Cortex-A15’s high performance. An important part of the tuning process is frequent regression testing – that is, checking how performance and power consumption are affected by firmware updates. In this video, a simple automated benchmark test is running after a firmware update.
Quick-and-dirty tests like these allow software engineers to more efficiently check system performance and power consumption after low-level parameter changes.
This video shows one of the GPU tuning tools (PVRTune) used during A80 development. To run the tests, an A80T tablet is hooked up to a host computer running PVRTune. A tester can then operate different use cases on the tablet (scrolling through the GUI, playing games, etc) while seeing how GPU load is affected on the host computer’s PVRTune display window. In this video, we see how the GPU’s 3D engine is loaded while scrolling through Android’s stock GUI. When performance bottlenecks are spotted, this tool can help engineers better distinguish CPU/GPU root causes, increasing debugging efficiency.