Focus convergence conflict (AC-conflict or VAC) is the main visual bottleneck of 3D and virtual reality technology. 3D Lightfield technology overcomes the focus - convergence conflict problem. The light field 3D is simple in optical structure, which enables 3D rendering of full-resolution of a light field without a significant increase in the amount of data. The observer can receive real 3D spatial scenes and focus on any depth of the scene. Filmed at the I-Zone startups and New Tech Demos area at the SID Display Week.
Six Degrees Space high speed tracking technology has the potential to eliminate the user nausea that is currently one of the biggest barriers to widespread market penetration of VR/AR/MR technology. They are currently developing a revolutionary, high-accuracy, high-speed, inside-out optical rotation sensor for VR applications, working towards a full 6dof product. Locking onto room illumination features, the sensor provides a drift-free bearing output with true sub-millisecond latency. In addition to VR/AR application, the sensor can be adapted to be used in any application that requires a high speed response based on an existing light source. Filmed at the I-Zone startups and New Tech Demos area at the SID Display Week.
eMagin Corporation is the first and leading manufacturer of the world's brightest active matrix OLED-on-silicon microdisplays. eMagin serves a variety of industries and has developed OLED microdisplay technology that enables next generation Consumer VR HMDs, First Responder applications including search and rescue and firefighting, Commercial products including medical imaging devices and Military products supporting ground soldiers, 3D simulation and training, aviation, etc. eMagin was founded in 1996 and has been a leader in advancing OLED microdisplay technology. Their latest breakthroughs include; 2K x 2K microdisplay first demonstrated in 2015 and Direct Patterned Displays with brightness exceeding 4000 nits. Filmed at the SID Display Week.
LG shows their ultra-thin 77” OLED wallpaper display, the thinnest in the world, displays with speakers built-in, and other leading display technology such as the LG Mobile and VR displays such as a bezel-less 5.5" 4K smartphone display, Plastic Flexible or Conformed OLED displays for upcoming Flexible Smartphones, 31.5" 4K HDR narrow bezel PC Monitor, 10bit Curved 37.5" WQHD+ display, 14" 4K for the laptop market, 31.5" 8K Display, in-touch systems on 14", 15", 23.8" laptop displays for the 2-in-1 market. LG also shows some automotive displays such as a conformed 12.3" plastic OLED display, 12.3" 60% Transparent OLED for the automobile HUD market, LCD and OLED display as a hybrid 12.3 MLD where LCD can be the background and the OLED can show the needle. A 6.13" mirror display. They also show a 55" FHD 40% Transparent OLED Display. Filmed at SID Display Week.
IDTechEx Analyst Dr Guillaume Chansin walks us around the SID Display Week 2017 exhibition floor at the Los Angeles Convention Center, featuring Samsung, LG, JDI, BOE, CLEARink, E Ink and more. Talking about the state of flexible displays, OLED, Micro LCD, Plastic displays, E Ink, CLEARink, LG's Wallpaper OLED, Samsung's Quantum Dot LCD, and more. Check back for many more videos from the SID Display Week, and I am also posting many videos from the latest IDTechEx show over the coming weeks at http://armdevices.net/category/tradeshows/idtechex/
BOE from Beijing China shows their flexible OLED, plastic displays, which will be used for the foldable and flexible bezel-less smart phones of the future. BOE also shows their 5" AMQLED Active Quantum-dot Light Emitting Diode display. 3.5" 4320x4800 ultra high pixel density VR/AR display. BOE iGallery 37" 8K LCD with 325dpi 100% high color gamut. MLOC and metal-mesh active pen touch technology also with force touch. 5.7" 4K lower power display. Eye-care display with less blue light. 5.5" QHD 3D with eye tracking. 13.3" FHD privacy display. 18.4" 4K display with 110% Adobe color gamut. 9.6" HD automotive dual view. 15.6" Curved plastic display for automotive. 27" 8K display. Filmed at the SID Display Week.
Google is Enabling rich and immersive experiences in virtual and augmented reality, presented by Clay Bavor (at Google since 2005), Google Vice President of Virtual Reality where Google works to create an efficient and scalable software platform for rich VR and AR services to be powered by high performance, power-efficient ARM CPUs, GPUs, sensors, and where Google is also working with the Display insutry to bring amazing new ultra high resolution VR and AR displays to the market. As you can see in this video of the keynote, at the SID Display Week, Google announced they are working with Sharp to create ultra-high resolution LCD displays for VR optimized for very low lag time. Google also works to create 20megapixel per eye prototype VR and AR displays, amounting to 2.5x 4K resolution per eye. And Google is working with ARM and other companies to bring foveated rendering technology to not require the 100-150Gbit/s bandwith for VR and AR content once the microdisplays have such high resolution, this method involves using a camera to track where the eye is focusing and render a very high resolution of exactly what you’re looking at while keeping the resolution and detail lower for where you are not looking at directly, and doing all that accurately with minimal lag time.
The V5 from VR Pad is the VR headset with a detachable display. The headset features a 5.5" 1080p display with an actions processor. The V5 sells for $50-60. VR-Pad also has VR heasets which work with smartphones.
HOMMPRO makes several virtual reality headsets such as the Hellopro smartphone virtual reality headset for $30. HOMMPRO also has all in one VR headsets with Rockchip or Allwinner processors which sell for $80 and up in bulk. HOMMPRO also makes 360 camera addons for smartphone with USB Type C.
Allwinner launches their new Allwinner VR9 Octa-core ARM Cortex-A53 with Mali-T760 GPU for higher performance All-in-one VR. 6K VR can render about 6000x3000, thus upcoming VR displays with something around 3000x3000 for each eye. Then Allwinner A63 is Allwinner's new Quad-core 64bit ARM Cortex-A53 with Mali-T760MP2 GPU with support for 2K displays, on a lower power consuming 28nm process, for longer battery life, to come to the marketing within the next 1-2 months from now. At the Allwinner booth is the Seegene.com Allwinner H8 Octa-core ARM Cortex-A7 powered Augmented Reality headset with dual 1280x800 OLED micro-displays reflected through a prism for sale for about $1000. Allwinner also shows some of their latest tablets, kids tablets, AI speakers with Amazon Alexa API support, baby monitoring tablet and camera, panning camera tablet, A64 Powered Tablets and 2-in-1 with Android 7.0 GMS tested. The Aikun Morphus X300 having features like the Nintendo Switch but having been released a while before Nintendo. POS machines, the new Allwinner Y10 quad-core ARM Cortex-A53 for interactive connected photo frames with gesture control support. All-in-one VR. A64 development board by Occocci, LTE connected solutions with Qualcomm, and solutions for the Smart Assistant Speakers market.